Final project proposal(W9)












Hello?(working title)

Sometimes, there is a misunderstanding in conversation. I said ‘A’ but, the other person understands it as ‘B’ or ‘C’. It is the bit hard to deliver the right meaning to another person. Therefore conversation needs effort. I want to realize that effort physically in conversation and also make people feel it physically. I want to make the audience tired.

This work the “Hello?” has a subject generator and two walls with multiple sets of a speaker, a microphone, and a button.

First, the two participants stand in front of each wall and starting the talk.

The participant A press the button, the microphone is activated and “talk” sign is lighting. Simultaneously, “listen” sign is lighting on the B wall.

When A starting the talk, one of the random speakers on B wall makes a sound. So if the participant who is standing on B side, move all the time to find out which speaker is activated to talk with the person in the A side.
























“Helless” the Horror Protector – Final (W7)


“Helless” the Horror Protector -1 link:


The process of making Helless

First, Dana and I made the base helmet with paper mache. Making mock-ups of covers with cardboard and after that, we made them with 3D Printer. Calculate the position of servo motors and put them into a helmet. We bought a white fur coat from a vintage store and cut it to cover the helmet and make handles. And using flex sensors for controlling covers.




Inside of the Helles, we made a hole in the backside of it for organizing wires.
And also attached the head holder for comfort fitting when the user put there head in it. We add liquid crystal on the back of the Helles for counting seconds of how much time the user scared by the movie.


After all of these works, we keep testing the sensors but flex sensors are not working well, so we change it to press sensor. And we used 3 arduinos to control the Helless. However, after the presentation, we learned that there is a way to reduce the wires and arduinos. And also at the final, we use only one eye cover, because reducing wires and servo and also it has more aesthetic form.


Through this project, we learn many things. We use many tools for crafting such as 3D-printer, sewing machine, laser cutter, paper mache, and also acting and shooting for the video. Servos and sensors are not working well as we planned but these failures keep elevate our ideas to solve those problems. And the whole process of making Helles is full of joy. Dana and I enjoy these two weeks from brainstorming to final presentation.

“Helless” the Horror Protector – 1(W6)

Subject: Product for Halloween
Team member: Dana Elkis

The process of progressing the idea

First, our idea starts with the costume and it becomes the mask. We thought the mask vending machine which runs by sensing people’s body part that not normal like an elbow, tongue, hips. After that, we were talking about  What is the meaning the mask has? We thought usually the masks in Halloween is the symbol of fears like monsters, ghosts, or demons. If so, what is the “real” fear? -> Loan, money, and gun.

– – – break time – – –

We tried to focus on the opposite way of horror like peace because both of us don’t like scary things especially horror films. So we decided to make the protector from horror. We brainstormed what people do when they saw terrify scene. (What we are doing in the theater)

They are always trying to cover their senses like,

Cover eyes,

or Cover ears

or grab somebody’s arm

So we designed the product that covers those three behaviors. We had planned using servo motors for eyes and ears cover. These covers are run by the sensors in both handles. Cover the helmet with fur for warmth and relax feeling. And also put a display panel on the product for earning the data that how much seconds that user is frightened in the movie. The name “Helless” is combined two words “Hell” and “less” that means less the feeling like in the hell.

Sketch 1
Sketch 2
Sketch 3

The sphere form of the helmet is inspired by Walter Pichler’s TV helmet.
Also, we thought the rounded shape gives more soft feeling to the users.

Small Room Prototype no.4, Walter Pichler, 1967
TV-Helmet(Portable Living Room), Walter Pichler, 1967

The Posture Buddy(W4)


The Posture Buddy protect your spine and neck health in your daily life. It makes you maintain good posture during the sitting on the chair.

I wanted to make an alarm that useful for daily life and the idea starts from what am I doing during the day. Most of the people spend their life on the chair(including me), and it’s hard to maintain good posture during the whole day work. And this could cause serious neck and spine problem such as turtleneck syndrome.

So I use the ultrasonic range finder and speaker, designed this “Posture Buddy”. Posture Buddy is easily combining with the chair, and it measures the distance from your head and sensor, and if your neck or spine become banding, then it noticing you by sound.




























Color Breath(Wk3, Arduino)

Color Breath

Color Breath

Breathing means somebody still alive. But the air is invisible.  So if I can see the breath by color could represent the status of the body that I’m still alive. And not only the physical condition, but also it could deliver emotion. So I used a temperature sensor and designed the box that shut air in it but not permanently, can speed up the re-check the breath again.

Speed gate(3w, Observation)

Speed gate
– Elmer Holmes Bobst Library

I know how to use speed gate, but at this moment, I observe and analyze it. This gate looks composed by two part that sensor(input) and the glass panels(output). And has two primary signifiers and an extra one.

1. light from the card reader
2. display
Sign of “tap to enter” with an image of student card. (I think this one is made by the office of the library to help to improve the affordance of people)

Tap to enter(Signifiers)

The card reader has different looking than the body of the gate. Stuck out black plastic with light and silver metallic texture. The primary color of the light on card reader is red, but when people tap the card it turns out to green, and each glass panels are open opposite way. Also, the display shows a green arrow pointing to their left side door. Also, it looks like designed for right-handed. Tap the card using right hand and go straight.

After tapping the card, it takes less than 1s until the panels are open and the glass-panels open almost 3s before closing.

Speed gate

Display and green light

People want to through the gate, and they tap their card to the card reader that the input sensor of the gate. But nobody stops for seeing the green arrow on display. Just touch and go when the doors are open. The signifier shows the direction on the screen is hard to recognize. I saw some people try to get into the right side of the card reader. If direction signifier designed like this picture, it can reduce that behavior.

Speed gate, Subway station in South Korea. Photo by

Sometimes people failed to get in, and they rubbed the card on it. In this case, most of the people are tab out too quickly, so the reader can’t recognize it. Also, some people rub the card at the first moment. (I think this behavior is from their experience). A few people tab their card on the spot that the light is coming out, not the plain part.

There is a sign on the last part of the machine at end of the left side,
it seems useless because it doesn’t have a card reader. And it could make people confused.

Sign with no card reader



I’m Serious / 2W, Physical Computing

This is called “I’m Serious” hat.

When the people thought hard about something, They knit their brows and usually, they don’t want to be interrupted.

The “I’m Serious”  shows the status of you’re in a deep thought with light, so it helps you can keep thinking about something without being interrupted.

I wanted to make a switch using my body that not using usually.

I’m Serious

First prototype Sketch                               Sketch




Review Questions(1w_thought)

After reading,
“The Art of Interactive Design chapter 1 & 2” by Chris Crawford
Are rugs interactive? Explain in your own words why or why not.
No, rugs are just rugs. They don’t do the processing.
If there is a high-tech rug that has specific functions, it turns out to interactive. For example when we touch the rug, then it calculates our body temperature and control their exterior to warm and cold, or changes their texture.
Come up with your own damn definition of interactivity.
The way of ping-pong.
In my opinion, if we called something interactivity that must have the process of choice. If there is only one reaction in every move, I think this is not interactivity. Interactivity needs processing for something to choose.

Future of Interaction Design(1w_thought)

After reading,
A Brief Rant on the Future of Interaction Design” by Bret Victor

I have kept wondering during the watch the video, “Why the future vision limits our senses?” After reading an article, I wholeheartedly agreed with Bret’s opinion about the vision of interaction. It should keep trying to use whole our body parts and try to make the people get the real feeling by their sense. It should be. Moreover, in the future, we the people who want to make the world better, have to focus on the contents and its form.

I’m a graphic designer. Literally, a “classic” graphic designer.
Before coming to ITP, I had made the books. All the books have their own scent, texture, weight, and color. They have their identity, their form based on its contents. So we the reader can feel these things by our eyes, a nose, hands. We can feel the book physically. It’s a real experience. It helps understanding contents.

In 2012, Chip Kidd(Associate Director, Art and Cover Design at Knopf Doubleday) said,

“iPad has no scent.”

on TED 2012. It is a contracted version, and the actual one is this,

“Do you know what John Updike used to do the first thing when he would get a copy of one of his new books from Alfred A. Knopf? He’d smell it. Then he’d run his hand over the rag paper, and the pungent ink and the deckled edges of the pages. All those years, all those books, he never got tired of it. Now, I am all for the iPad, but trust me — smelling it will get you nowhere. Now the Apple guys are texting, “Develop odor emission plug-in.” – Chip Kidd, Designing books is no laughing matter. Ok, it is., TED 2012

The point is, we can not have physical experience in the digital display. However, I do not claim that this is an entirely lousy medium, I know the efficiency of the digital platform. My point is we should avoid the situation that put every content on the particular medium. There is no ultimate medium fit for every material.

From that, in my opinion, interaction design is starting from this point of view. Focus on the relationship between the contents(function) and form. How to make the form to fit the contents for people use or understand it quick and easy. Furthermore, keep thinking about the new medium.